More Satisfaction Beating Games Made Today?
#1
Posted 20 March 2007 - 03:08 PM
Personally I find some of the older games I definitely get more satifaction beating than the newer ones (not all just moreso) mainly because the challenge and difficulty of some older games was quite hard, add that to the fact if we go to the NES/Snes/Genesis era of having limited saves and or no saves at all, having to sit around and beat the game in one sitting.
Think with a lot of the games now a days there are way too many easy ones, that just don't last as long as it did back in the day. Thats not to say that all games from this era are like that, as there are definitely games that are quite challenging (GTA 3+ Series, Hitman) but think still while there are hard games that exist, compared to the types from back in the day, not so much. With regards to like strategy and RPG games, think in most cases they still retain their difficulty in a different way than the ones from the 90's and are probably the most consistent with keeping a high difficulty that pays off with effort.
So what is your take on this?
http://www.last.fm/user/DeathDude/Upcoming Concerts will be attending, 5/10/08: Dream Theater, 5/12/08: Gigantour, 5/16/08: Nightwish, 5/27/08: Rush, 6/5/08 and 6/6/08: Iron Maiden, 7/27/08: Judas Priest,
#2
Posted 20 March 2007 - 03:47 PM
#3
Posted 20 March 2007 - 04:29 PM
QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.
I'm your solar-powered princess/Your technological soulmate.
#4
Posted 20 March 2007 - 06:10 PM
#5
Posted 20 March 2007 - 06:17 PM
However, I must admit that somehow I am always more astonished with graphics of the old games then of those recent.
For example, when I played original SNES "Chrono Trigger" graphic seemed "much better" then graphic in PS2's FFX. Maybe it has some emotional value, since 16-bit generation is connected with my youth. Or maybe I am spoiled, and things can't astonish me as they used to.
I mean- Starwind ( Starfox ) on SNES was like "they can't make graphic better then this in 100 years".
But, to return to topic-it all comes with game itself. If it is a puzzle, or an adventure- I feel more satisfied, especially if I finish them without help aside. If it is an action game, I enjoy the affirmation of my gamer's dexterity.
There were games in the past which you couldn't beat. I mean, how many waves space invaders have before boss? That would be a reason for depression. No matter how tough you are, you would never finish the game.
But if you would leave a high score, at least you would be considered the toughest guy in the bar next to the arcade.
#6
Posted 20 March 2007 - 07:09 PM
BeefontheBone, on Mar 20 2007, 10:29 AM, said:
Think going beyond the difficulty level though, if ya compare say a hardish game from back in the day, with something considered hard today, obviously lot of elements that go into play that determines that.
Nice example, Ghouls N Ghosts, now thats a super hard game, one of the hardest well known games out there, and to anyone who can beat the game twice (thats right you have to beat it once and then a second time to get the "real" ending")
Think with most games now a days, the difficulty is much easier, and its made even easier with save points, checkpoints, whatnot, now granted thats because levels are longer and more challenging, but it is fun to try out games without saving, and seeing how far you can go.
http://www.last.fm/user/DeathDude/Upcoming Concerts will be attending, 5/10/08: Dream Theater, 5/12/08: Gigantour, 5/16/08: Nightwish, 5/27/08: Rush, 6/5/08 and 6/6/08: Iron Maiden, 7/27/08: Judas Priest,
#7
Posted 20 March 2007 - 07:35 PM
QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.
I'm your solar-powered princess/Your technological soulmate.
#9
Posted 20 March 2007 - 09:39 PM
Finishing Act of War : Direct Action (modern) wasn't actually that difficult, but due to how the plot worked and such it was still quite a nice feeling, all things considered.
Finishing X-COM : Terror Frrom The Deep (quite an oldie) was satisfying because it was so amazingly difficult - it took damned close to a fortnight to finally crack it.
On the other hand :
Finishing Homeworld 2 (modern) was far too easy and whilst it drew the trilogy (with Cataclysm) to a close in an alright fashion, the last mission was fairly dull, and it didn't really satisfy me much.
Also, finishing Syndicate (oldie) was the hardest thing in the whole universe, ever, and it didn't even have an ending. Not satisfactory, and I didn't feel all that happy with the ending.
*edits*
One thing I do like about some games, although this isn't a modern phenomenon, is the whole difficulty levels thing - play on Easy to get the game finished, albeit not very interestingly, and then come back on a much harder mode. Deus Ex is a great example - play through the game on, say, Medium difficulty, and then come back and play with Realistic mode on - instead of being practically bullet proof, you and your foes become extremely vulnerable - as well as there being the same amount of foes as "Hard", too.
One shot to the leg and you'll need a medical bot to sort it out, and you're in serious trouble if you take a shot to the head!
#10
Posted 20 March 2007 - 09:47 PM
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#11
Posted 21 March 2007 - 12:20 AM
Modern games brought new genres, like "Sims" or "Tekken" while certain older genres became less popular- such as 2-d fighters ala Street Fighter or traditional point and click adventures.
But these genres are quite popular in spheres of "amateur game makers".
Memory cards, Game sharks, console modifications, Internet support- a lot of things changed in last 10 years. Games are easier, I also share that opinion.
#12
Posted 21 March 2007 - 01:32 AM
Personally I find I got more satisfaction out of the old ones.
To me (as I mainly played RPGs back "the day"), some of the old ones take more time than skill to beat. The skill games (mainly) like FPS' and the like just don't seem to really matter too much to me, who cares if I can out shoot a bot =\ (hopefully Bioshock will totally change this =D). In my opinion I found that the old ones (like the NES / SNES ones) were a bit funner, I haven't replayed any new games at all from what I remember, wheras I've replaye dthe older ones quite a bit (notably Esxape from Krondor, done that at least 5 times...)
#13
Posted 26 March 2007 - 12:00 PM
#14
Posted 01 April 2007 - 06:06 PM
Anyway the last few games I've finished were:
Oblivion *nothing*
Dreamfall *sadness*
Rainbow Six - Vegas *nothing*
Gears of War *nothin*
Jade Empire *nothing*
Fable - Lost Chapters *nothing*