2 NEW MISSIONS TO PLAY!
RUMMAGE : (Multiplayer)
Mission Description:
"Insurgents are returning to a small town which was formerly their base of operations. Intelligence report indicate that the insurgent force is returning to the area in order to retrieve vital supplies and materials that were left behind when the 10th Mountain Division first engaged the insurgents in this area. Retrieving these vital supplies will enable the insurgent forces to re-establish a base of operations from which to launch future attacks."
Rummage is a small urban environment that lends itself to fast paced close quarters battle. Insurgents are returning to a small town formerly used as their base of operations, and your mission is to secure all of the vital supplies and prevent use by insurgent forces.
SF HOSPITAL SE : (Multiplayer)
Mission Description:
"Following an ambush by enemy forces, a wounded resistance leader escaped to the local city hospital for treatment. The leader is a critical member of the Resistance Government within Unconventional Warfare Area of Operations (UWAO) JAZZ."
SF Hospital SE is a revised version of the classic SF Hospital map with dynamic new elements, such as modified objectives and civilian AI, which create a more immersive environment. Following an ambush by enemy forces, a wounded resistance leader escaped to the local city hospital for treatment of his wounds. Your mission is to either extract the leader or prevent him from escaping.
CHECK OUT THE NEW FEATURES AND ADD-INS!
VIRTUAL ARMY EXPERIENCE
Located just outside the Virtual Recruiting Station is the Virtual Army Experience simulator. Walk through the VAE to get a feel for what this attraction is all about and check out the VAE website, (
http://vae.americasarmy.com/), for detailed scheduling information so you can visit the VAE when it�s in a town near you!
VOICE ACTIVATION CONTROL
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VAC enables players to use the America's Army voice recognitions system to issue commo commands and initiate actions. Now players have the ability to speak the radio command they want rather than cycling through menus. You can also map any key to a voice command to customize your AA experience.
FIELD DRESSING
All medic qualified players will now have the ability to treat themselves when injured in combat. They will be equipped with a single field dressing which will treat their injuries until a medic can render them aid.
SCOREBOARD
We�ve redesigned and improved the in-game scoreboard functionality.
'Explore Map' MODE
Users can launch any map easily in offline mode to explore the mission. You no longer have to remember the command line console syntax to launch your favorite missions in single player mode.
HMMWV TUNING AND FIXES
The CROWS and HMMWV have been fine tuned to perform better. The weapons on the Hummer have been tweaked to be more accurate and fun.
CIVILIAN AI ENHANCED
The civilian AI NPCs have been much improved and enemy AI has been enhanced to make them more challenging and �smarter�.
LOGITECH G15 KEYBOARD SUPPORT
We�ve added native Logitech G15 gaming keyboard support. If you are using a G15, the LCD will load once the game is launched. (Logitech G15 hardware required.)
TRACKIR HEADSET SUPPORT
Support for the TrackIR Virtual Reality Headset has been improved. Players with this hardware can now use the system in the HMMWV for enhanced gameplay. (TrackIR hardware required.)
MBS IMPROVEMENTS
The in-game Master Browser has been improved and enhanced. One noticeable change is how Maps are filtered. User created maps from Mission Depot (
http://www.aamissiondepot.com/) are now filtered separately making it easier to navigate through available missions.
BUG FIXES
As always we have addressed a great number of bugs in this release, including fixes to the Mission Editor. A complete list of bug fixes will appear in the V2.8.2 readme.