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Lost Valley
Started by Doubler, Nov 11 2006 09:49 PM
28 replies to this topic
#2
Posted 12 November 2006 - 10:55 PM
This game is actually pretty good. Think of Secret of Mana + Zelda II + Act Raiser, and that's a pretty good idea of what this game is. I really enjoy it, it's like a quicker, less RPGish Secret of Mana, which is nice, because I don't want to put 30 odd hours into a game.
But complaint: Moving from area to area is ridiculously difficult. Levels are so far between that there's a huge difficulty curve every time you go to a new area. Thank the gods that when you die, you still get to keep all of your experience and gold. Otherwise, I would have given up long, long ago.
But complaint: Moving from area to area is ridiculously difficult. Levels are so far between that there's a huge difficulty curve every time you go to a new area. Thank the gods that when you die, you still get to keep all of your experience and gold. Otherwise, I would have given up long, long ago.
#6
Posted 14 November 2006 - 05:10 PM
Please try to avoid double-posting when there's such a short time in between - please use the Edit button instead.
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QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.
I'm your solar-powered princess/Your technological soulmate.
QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.
I'm your solar-powered princess/Your technological soulmate.
#7
Posted 15 November 2006 - 05:34 PM
BeefontheBone, on Nov 14 2006, 06:10 PM, said:
Please try to avoid double-posting when there's such a short time in between - please use the Edit button instead.
and gregory th third dungeon is in the graveyard search around there with firebal magic it wil be easy
p.s. chech for secret walls
#8
Posted 15 November 2006 - 07:37 PM
I'm not sure about the coordinates, but if you look at your map, you'll see the green area on the left and the blue area on the right. The second spirit, I'm almost positive, is a lone tree in the blue area. It sticks out real bad. And the third can be found on the way back to the pond. Be sure to swing at any odd looking trees.
#10
Posted 16 November 2006 - 11:10 PM
spoiler said:
I'm pretty sure what you're thinking of is at P-19. I'm not positive though, because "the tomb" is pretty vague. And I'm not even sure what the southern forest is. There's a knight or something that's afraid of a tomb, and it's at P-19. But you might have to go to J-21 to get the tomb out of your way at P20.
Did that help?
Edit by Beef: Spoilerised that text. We really need to get some spoiler tags sorted out - for now, doing them in white in quote tags is the only way to stop anyone reading them accidentally and spoiling bits for them. We'd appreciate it if outright spoilers like that were hidden in the future - cheers.
Edited by BeefontheBone, 16 November 2006 - 11:17 PM.
#12
Posted 24 November 2006 - 03:54 AM
Very early in the Ice Dungeon, there is a switch that looks broken. Does anyone know how to activate it, or otherwise how to pass through this part of the Dungeon? Thank you.
EDIT:
I can answer my own question now highlight the box below to see the spoiler
EDIT:
I can answer my own question now highlight the box below to see the spoiler
Quote
On the level below the broken switch and all the way to the right, there is a ladder going down. That ladder also has an invisible portion going up. Take that to get around the broken switch
#14
Posted 24 November 2006 - 02:09 PM
Resolution pretty sure not, and don't think so on the window, think for this type of game it would actually be worse to play in a window.
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