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![]() ![]() Infinite replayability ![]() Nearly no sound
For the ones unfamiliar with the original Colonization, the very basic ideas are similar to many "4X" and "God" games: build cities and fight with units. From this point on, however, this game departs from the cliché and turns into much more than a Civilization clone with a colonial setting. For example instead of collecting gross resources calculated out of population and terrain, it's up to you to manage every colonist and every commodity to be produced. Say for example that you want to make rum: then you need to allocate one colonist onto one tile of terrain to grow sugar cane, and then another one as a distiller to process the sugar into rum. Colonists are independent entities, not just population figures, and you can move them from one colony to any other. And soldiers are just colonists equipped with certain commodities called muskets and horses that you must produce or purchase. The micromanagement doesn't get harsh, and you'll likely have few colonies before you declare independence and win the game --this isn't really an 4X game. You get the idea; if you like strategy and you didn't know Colonization, you just have to try Freecol.
All the above about gameplay actually applies to the original Colonization as well as to Freecol which we're concerned with; so it remains to discuss the game's furnishing and how it compares to the original. First of all let's make clear that the game, completely playable as it is, is still in development. Right now it includes no music and nearly no sounds, but this may change. Also the original game included tons of pixel art: pictures of the advisors, the Indians, the Founding Fathers, etcetera, in a nice style. In comparison Freecol is just windows without accompanying characters. There are some other details, such as the prosaic fonts, that together make the game's look a little dull in the end. The graphics of the map remind me a lot of Civilization III, and the whole colour scheme is pastel for some reason.
NOTE: This game is made in Java and needs the Java Runtime Environment to run. Even if you don't know what it is, likely it's already installed in your system. Otherwise you can download it for free from Sun Microsystem's website ( http://java.sun.com/getjava/ ). Review by: Japofran
![]() ![]() More screenshots 4
Rock on! ![]() ![]() (1 posts) 13,3 MB
![]() Safe for all ages
Windows or Mac
Java Runtime Environment 1.5 or higher screen resolution 1024x768 pixels or higher
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